Get Medieval
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Get Medieval | |
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Developer(s) | Monolith Productions |
Publisher(s) | Monolith Productions Microïds |
Producer(s) | Chris Hewett |
Designer(s) | Chris Hewett Jace Hall |
Programmer(s) | Brian L. Goble John LaCasse Bryan Bouwman |
Artist(s) | Garrett Price Israel Evans Aaron Carlson |
Composer(s) | Daniel Bernstein Guy Whitmore |
Platform(s) | Windows 95 |
Release | |
Genre(s) | Dungeon crawl, hack and slash |
Mode(s) | Single-player, multiplayer |
Get Medieval is a 1998 hack and slash dungeon crawl video game developed and published by Monolith Productions and Microïds for Microsoft Windows. The player controls one of four characters looking for the exit in a series of dungeons. The game is similar to that of the 1985 Atari Games arcade video game Gauntlet.
Gameplay
[edit]It can be played in three modes (Dragon Quest, Random Dungeon, Custom Dungeon) and on four difficulty levels. The game's four player characters: Archer (Eryc), The Barbarian (Zared), The Sorceress (Levina), and The Avenger (Kellina),[2] differ only in speed and strength. The slowest character (Zared) is the strongest, the fastest (Eryc) the weakest. Players can find Attack and Defense upgrades, losing them once their characters die. In the multiplayer mode, the game can be played via hotseat or network.
It includes world editor called "GMedit" (or "WapWorld") for making custom levels.
Plot
[edit]The female warrior Kellina's father was killed by a giant dragon that terrorizes the kingdom and dwells in a dungeon protected by its minions. Kellina and her friends embark on a quest to kill the dragon.
Reception
[edit]Aggregator | Score |
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GameRankings | 68%[3] |
Publication | Score |
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CNET Gamecenter | 8/10[4] |
Computer Games Strategy Plus | ![]() ![]() ![]() ![]() ![]() |
Computer Gaming World | ![]() ![]() ![]() ![]() ![]() |
EP Daily | 6/10[7] |
GamePro | ![]() ![]() ![]() ![]() ![]() |
GameRevolution | B[9] |
GameSpot | 7.1/10[10] |
IGN | 6.1/10[11] |
Next Generation | ![]() ![]() ![]() ![]() ![]() |
PC Accelerator | 3/10[13] |
PC Gamer (US) | 65%[14] |
The game received average reviews according to the review aggregation website GameRankings.[3] IGN's Trent C. Ward complimented the game's presentation, but felt that the humor in the game was overdone.[11] Jason D'Aprile of GamePro noted the game's similarity to Gauntlet, but praised the game's sound effects and overall look.[8] GameSpot's Tahsin Shamma wrote, "this game may be Gauntlet, but Gauntlet is still a lot of fun."[10] GameRevolution called it "a nice update to a classic game [that] understands its limits and accepts its fate with wry humor."[9] Next Generation wrote, "does the game offer anything new? Not really. But if you want to see how the pre-Pentium crowd lived, Get Medieval offers a pleasurable peek at the arcade arenas of the past, complete with chuckles."[12]
Reviews
[edit]References
[edit]- ^ "New Releases". GameSpot. Retrieved 2024-01-26.
- ^ Gall, William (September 14, 1998). "Get Medieval Review". 3D Gaming World. Retrieved February 6, 2016.
- ^ a b "Get Medieval for PC". GameRankings. CBS Interactive. Archived from the original on May 12, 2019. Retrieved March 28, 2021.
- ^ Dembo, Arinn (September 22, 1998). "Get Medieval". Gamecenter. CNET. Archived from the original on August 16, 2000. Retrieved March 28, 2021.
- ^ Altman, John (August 10, 1998). "Get Medieval". Computer Games Strategy Plus. Strategy Plus, Inc. Archived from the original on May 23, 2003. Retrieved March 28, 2021.
- ^ Ardai, Charles (November 1998). "(Re-)Running the Gauntlet (Get Medieval Review)" (PDF). Computer Gaming World. No. 172. Ziff Davis. p. 282. Retrieved March 28, 2021.
- ^ Miller, Sean (March 10, 1999). "Get Medieval". The Electric Playground. Greedy Productions. Archived from the original on May 20, 2004. Retrieved March 28, 2021.
- ^ a b D'Aprile, Jason (1998). "Get Medieval Review for PC on GamePro.com". GamePro. IDG Entertainment. Archived from the original on November 4, 2004. Retrieved March 28, 2021.
- ^ a b Dr. Moo (October 1998). "Get Medieval Review". GameRevolution. CraveOnline. Archived from the original on September 19, 2015. Retrieved March 28, 2021.
- ^ a b Shamma, Tahsin (August 27, 1998). "Get Medieval Review [date mislabeled as "May 1, 2000"]". GameSpot. CBS Interactive. Retrieved March 28, 2021.
- ^ a b Ward, Trent C. (August 31, 1998). "Get Medieval". IGN. Ziff Davis. Retrieved March 28, 2021.
- ^ a b "Get Medieval". Next Generation. No. 48. Imagine Media. December 1998. p. 136. Retrieved March 28, 2021.
- ^ Lee, Ed (October 1998). "Get Medieval". PC Accelerator. No. 2. Imagine Media. p. 102. Retrieved March 28, 2021.
- ^ Poole, Stephen (October 1998). "Get Medieval". PC Gamer. Vol. 5, no. 10. Imagine Media. p. 215. Archived from the original on December 22, 1999. Retrieved March 28, 2021.
- ^ "The SF Site Featured Review: Get Medieval".
External links
[edit]- Get Medieval at Monolith website (archived)
- Get Medieval at MobyGames
- 1998 video games
- Action games
- CDV Software Entertainment games
- Fantasy video games
- Microïds games
- Monolith Productions games
- Multiplayer and single-player video games
- Top-down video games
- TopWare Interactive games
- Video game clones
- Video games about dragons
- Video games developed in the United States
- Video games featuring female protagonists
- Video games scored by Daniel Bernstein
- Video games with pre-rendered 3D graphics
- Windows games
- Windows-only games