Ballance (video game)
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Ballance | |
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Developer(s) | Cyparade |
Publisher(s) | Atari Europe, Ziggurat Interactive |
Designer(s) | Klaus Riech |
Composer(s) | Mona Mur |
Engine | Virtools |
Platform(s) | Microsoft Windows Steam |
Release |
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Genre(s) | Puzzle |
Mode(s) | Single-player |
Ballance is a 3D puzzle video game for Microsoft Windows. It was developed by German studio Cyparade, published by Atari Europe, and first released in Europe on 2 April 2004. The gameplay is similar to Marble Madness, in that the player controls a ball via mouse and keyboard, moving it along a course while trying not to fall off the screen.
Gameplay
[edit]![](http://178.128.105.246/content-http-upload.wikimedia.org/wikipedia/en/thumb/7/72/BallanceLevel6.jpg/220px-BallanceLevel6.jpg)
In the game, the player controls a rolling ball and must guide it throughout the game's 13 levels (12 levels originally; another downloadable level, level 13 "Speed", is available on the developer's homepage). It can be transformed into a wood, stone, or paper ball via specialized transformer pads, which give the ball varying weights, affecting gameplay.[1]
The wooden ball is very stable and can be used for several puzzles in the game. The player initially launches into and leaves all levels with a wooden ball.
The stone ball is extremely heavy, and can be accidentally rolled off an edge very easily, but can easily push down specific objects like boxes and bridges. Furthermore, rolling a stone ball through a bridge made of planks will make the bridge collapse.
The paper ball is very light. Its surface is not smooth, unlike the wooden and stone balls, and so its movement is slightly variable. A paper ball can be blown into the air by ventilators and can roll up steep hills easily.
Two power-ups are available.[1] If the ball rolls into them they provide either an extra ball or extra points. Checkpoints are scattered evenly across levels so that if a player falls off the course they only have to restart the game from the last checkpoint reached.
There are 12 levels, which progress in difficulty throughout the runtime. On occasion, the player has to push other balls down slopes and holes or onto rails to continue rolling along the path. Each level requires the player to complete physical challenges, which often involve puzzles about physics or routing. The side-rail is introduced in level 3, requiring the player's ball to roll on its side along two rails which are aligned vertically one above the other. In level 12, the player's ball has to balance on the center of the mono-rail, which is composed of only one rail.
Reception
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"Ballance" was met with positive reviews from critics upon release. An Adrenaline Vault review by Bob Mandel described the game's graphics as "heavenly", particularly admiring the "exquisite detail".[1] Mandel thought the sounds were "absolutely outstanding", enjoyed the music and thought the gameplay was exciting and intense.[1]
In the late 2010s, the game achieved renewed popularity among users of Bilibili. Concurrently, several studios in China published and marketed copies of the program under different names, including Ballance: The Return.
On January 5, 2024, the game was re-released on Steam and GOG, this time published by Ziggurat Interactive.[2][3]
See also
[edit]References
[edit]- ^ a b c d Mandel, Bob (28 June 2004). "Ballance PC review". Adrenaline Vault. NewWorld.com, Inc. Archived from the original on 17 July 2012. Retrieved 16 February 2010.
- ^ Gardner, Matt. "Pioneering PC Game 'Ballance' Gets 20th Anniversary Re-Release". Forbes. Retrieved 2024-07-07.
- ^ Peeples, Jeremy (2024-01-05). "Ballance Hits Modern-Day PCs Via Steam, GOG". Hardcore Gamer. Retrieved 2024-07-07.