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Magno (character)

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Magno
Magno as depicted in Legionnaires #43 (December 1996). Art by Jeff Moy.
Publication information
PublisherDC Comics
First appearanceLegionnaires #43 (December 1996)
Created byRoger Stern
Tom McCraw
Jeff Moy
In-story information
Alter egoDyrk Magz
SpeciesBraalian
Place of originBraal
Team affiliationsScience Police
Legion of Super-Heroes
AbilitiesNone, formerly magnetism manipulation

Magno (Dyrk Magz) is a superhero in the post-Zero Hour future of the DC Comics universe, and a former member of the Legion of Super-Heroes. He first appeared in Legionnaires #43 (December 1996), and was created by Roger Stern, Tom McCraw, and Jeff Moy.[1]

Fictional character biography

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Like Legion founder Cosmic Boy, Dyrk Magz was born on the planet Braal, and possesses power over magnetism. He was the first candidate to distinguish himself at the tryouts held by the Legion in Legionnaires #43; although acting leader Live Wire was reluctant to recruit a replacement for Cosmic Boy, who was at the time stranded in the 20th century, Dyrk's quick thinking and willingness to take action earned him a place in the Legion and the codename Magno.

Power loss

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During a battle with Mordru, Magno saved Live Wire's life, but was exposed to an energy surge that permanently removed his powers. Dyrk then left the Legion, but could not reintegrate into Braalian society and returned to the Legion as part of its support staff. When a lab accident turned the Legionnaires into Bizarros, Magno temporarily regained his powers before losing them after the Legionnaires were returned to normal. Dyrk also developed a crush on XS, and the two of them dated briefly before the onset of the Blight.

Dyrk was instrumental in Brainiac 5's strategy to defeat Tharok when the Fatal Five attacked the Legion Outpost, as Tharok had not taken him into consideration and did not bother tracking his movements. When the Blight attacked, however, he was among the Legionnaires taken by it and presumed dead until its defeat.

Science Police

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After the Legion disbanded, Dyrk joined the Science Police, following in the footsteps of his older brother Omar. In Legion Worlds #3, he unwittingly becomes involved in an operation when he chose to arrest Cosmic Boy for vigilantism, which the United Planets had outlawed. After learning that Cosmic Boy had intentionally gotten himself arrested to steal a new faster-than-light ship, Dyrk agreed to cover for his former teammate, on the condition that he be brought in on everything when circumstances allowed.

Powers and abilities

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Currently none, formerly the ability to generate and control magnetic fields.

In other media

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Magno appears as a character summon in Scribblenauts Unmasked: A DC Comics Adventure.[2]

References

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  1. ^ "Legionnaires (1993) - #43". Comic Book DB. Retrieved May 30, 2012.
  2. ^ Eisen, Andrew (October 2, 2013). "DC Characters and Objects - Scribblenauts Unmasked Guide". IGN. Retrieved July 31, 2024.